Augmented reality (AR) is arguably the next big thing in education. The rich digital content provided by AR makes learning engaging, authentic, and relevant to students. Working in simulations gives students access to people, places, and concepts they might not otherwise have and results in the kind of learning that sticks. We asked three middle school teachers to get in on the trend. Each teacher selected a lesson from Verizon Innovative Learning HQ to try in their classrooms. Read on for their stories (and find out how you can bring AR to your class this year!).
Digging up dinosaurs in augmented reality
âAt first, I was hesitant to use AR in my classroom because I thought it might be difficult for my students with diverse learning needs. However, after using it, I realized that it actually had the opposite effect. For instance, in my sixth grade class, students were able to dig up dinosaur fossils in the Verizon Innovative Learning Lab: Paleontology app.
âThe immersive approach allowed my students to visualize complex concepts, bringing the dinosaurs to life and making them more understandable and memorable. The app offered visual and interactive support, making educational content more accessible and engaging for students with different learning styles or abilities.Â
âIn order to set my students up for success, I first modeled how to sign into the app. Then, I explained the task that would be completed on the app (to dig up various fossils and recreate a triceratops in augmented reality) and answered any initial questions they had. I was sure to set clear expectations and guidelines before having my students begin, which helped them to be successful when using the app.Â
âThe Verizon Innovative Learning Lab: Paleontology app encouraged collaboration and interactive learning. My students worked together in groups, solving problems and completing tasks using the app while I acted as a facilitator. This collaborative aspect promoted teamwork, communication, and problem-solving skills, which are essential for their future academic and professional endeavors.Â
âThis app is a game-changer in the classroom, transforming traditional lessons into interactive and dynamic encounters. It can transform the learning experience, making it more interactive, memorable, and enjoyable for students, ultimately fostering a love for learning and helping to pave the way for their success in the digital age.â
âKelsey Hess, 6th grade teacher
Hosting a virtual Career Day
ââThis is fun!â âThese people are friendly!â âI want to look into this.â âDid you know Frank Abney worked on Frozen?!â These were just some of the reactions of my students to the Career Day app. Using only an iPhone or iPad, my students learned about new potential paths to their future. Through the lessons, my students were able to assess personality, determine career interests, and interview accomplished professionals via augmented reality.
âOne of our âguests,â Frank Abney, spoke of overcoming struggles in life or technical limitations at work. His advice inspires kids to âbe honest, tell your truth, and connect.â Another guest, Arleny Valle, a mechanical engineer, talked about emigrating to New York, which was relatable to my kids. She also asked how old students were and adjusted her responses; she connected by asking about their favorite subject in middle school. Being able to interview these virtual role models without the pressure of real-time interaction builds confidence. This is like âchoose your own adventureâ with amazing holographic role models. In fact, students were so excited about the app, they logged in at home to share with their families.
âThis is the most engaging career program I ever experienced. Students felt seen by virtual mentors, who brought creativity and technology into various fields while providing inspiring advice based on their personal stories. This unique experience allowed students to see that they have abilities for professions they originally imagined were beyond their reach.â
âCheryl Rizzo, middle school teacher
Turning poetry into slick beats
âWe started our poetry unit with the longtime favorite âWhere Iâm Fromâ by George Ella Lyons. Then we asked the kids to write their own poetry biographies. All normal middle school ELA stuff. But we wanted to go further. Taylor Swift was going to be in Detroit in just a week. Some of our students had tickets. Many of them didnât. So we decided to take them to a virtual concert.Â
âWhen they came back to class from the virtual concert, we talked about how the performance of the music is a story. We talked about the layers of storyâwords, music, costumes, lighting, etc. Using the GRX Arts, Beats and Tech app, we officially hooked our students. They were mixing slick beats to enhance their poetry and to tell their story. They didnât want to leave class.
âWe invited John Agyepong, the creative director of GRX Immersive, into our class via videoconference. He graciously accepted. Agyepong told us his musical journey that led him to creating this incredible collaborative music app. He answered questions about creating music and using technology to bring music into the classroom.
âThen we finished the unit with a rap battle. We had several concerned colleagues knock on the door to make sure that we were OK. When they saw us all swaying to the studentsâ original hits, they laughed. What a way to end the year!â
âSteffy McCourt, 7th grade teacher