5 Real-World STEAM Skills Used by National Geographic Explorers

Turn your students into problem solvers for the planet.

National Geographic Explorer rock climbing with a video camera

Today’s students are planet savvy; they want to help the earth. Similarly, through research and exploration, National Geographic Explorers are trained to solve the toughest challenges out there. Bring the two together, and you have the National Geographic GeoChallenge, an annual project-based challenge for grades four to eight that puts students in the shoes of National Geographic Explorers. Students engage and improve STEAM skills while solving real-world issues that face our planet. Past GeoChallenge themes challenged students to find solutions to issues such as animal migration and plastics pollution.

Here are 21st-century STEAM skills students explore while completing the GeoChallenge:

1. Research and Storytelling

Research is about more than googling facts. It’s about synthesizing information from reliable sources into a clear, compelling story that motivates people to act. A winning GeoChallenge team from Bradford K–8 in Littleton, Colorado, used online annotation.

In class, they learned this practice by marking up articles in National Geographic, Newsela, and other Internet sources. “The kids are trained on how to look for reliable sources,” says Sean Stevinson, the team’s coach. “They are turned loose to find the data they need, and it’s their responsibility to make sure it’s valid.” Student teams submit their GeoChallenge projects for appraisal by National Geographic Explorers and staff. 

2. Videography

GeoChallenge teams create and submit a video to National Geographic highlighting the problem that needs solving and the team’s solution. As GeoChallenge teams create these videos, students practice their presentation skills, creativity, and persuasive communication skills.

Videography also lets students utilize art and technology for effective storytelling.

Stevinson explains, “It’s about how you tell the most effective story and what tools will help you do that.” 

For example, Bradford K–8 students who studied wildebeest migration asked people to sponsor the building of a land bridge to help animals cross highways safely.

five students with their GeoChallenge STEAM project about wildebeests

Bradford K–8 students studied wildebeest migration for their GeoChallenge project.
Source: Sean Stevinson, GeoChallenge coach at Bradford K–8

3. Cartography

Cartography may not come to mind immediately as a 21st-century skill. However, whether drawn by hand or created with software, creating a map provides students the opportunity to practice math, geography, and communication skills. This places map-making solidly at the cutting edge of exploration.

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Cathie Pearson, a gifted-support teacher and GeoChallenge coach at Woodland Hills Academy in Turtle Creek, Pennsylvania, said one of her GeoChallenge teams focused on beluga whales and created the Beluga Aid to Migration (BAM) project. As part of BAM, they created a paper map of the Arctic Circle, which showed the whale migration and drilling locations and how they overlapped.

Map-making helps students visualize and explain a problem. It also involves measuring, reading maps, and making scale models of the maps, boosting students’ spatial-thinking skills. 

Woodland Hills Academy students showing their beluga whale GeoChallenge project - STEAM Skills

Woodland Hills Academy students studied beluga whale migration for their GeoChallenge project.
Source: Cathie Pearson, gifted-support teacher and GeoChallenge coach at Woodland Hills Academy

4. Innovative Design

National Geographic Explorers design solutions to real-world problems every day, and so do students during the GeoChallenge. Avelino Sanquiche’s students at I.S. 318 Eugenio Maria de Hostos School in Brooklyn, New York, researched obstacles that piping plovers face when they migrate.

Students had to fully master the Next Generation Science Standard for Engineering Design in order to create a two-pronged approach to solving the problem. First, they designed drones with speakers that played the calls of prey birds, which encouraged the piping plovers to stay away from heavily populated areas and airports. Then, they designated safe zones along the migration route with speakers, which played mating calls to encourage birds to mate out of harm’s way. Students combined familiar technology (speakers) and new technology (drones) in new ways to tackle the problems these birds faced.

“Not to be clichĂ©,” says Sanquiche, “but the GeoChallenge gave students an opportunity to think outside the box and tackle things that they otherwise would never have been exposed to.”

students showing their GeoChallenge project - STEAM Skills

Students at I.S. 318 Eugenio Maria de Hostos School in Brookyn, New York, present their GeoChallenge project.
Source: Avelino Sanquiche, GeoChallenge Coach at I.S. 318 Eugenio Maria de Hostos School

5. Collaboration

Like any project-based activity, a GeoChallenge solution won’t come together without collaboration. Pearson said her students sometimes have a hard time working together. They can’t let go of their own ideas or see how working together would make a final product better.

The GeoChallenge encouraged the team to come to a consensus. Stevinson’s students came together during lunch and worked in teams outside of their immediate friend groups.

“Their collaboration skills rose to the top,” he remembers. The project “broke down barriers between people who don’t normally hang out together.”

Ready to teach your students these STEAM skills?

Join the 2019-20 GeoChallenge to teach your students 21st-century STEAM skills used by National Geographic Explorers. This year’s challenge is Tackling Plastic! It focuses on solving problems caused by single-use plastics, such as straws, containers, and even contact lenses, that pollute the earth.

Click the orange button below to learn more.

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5 Real-World STEAM Skills Used by National Geographic Explorers