Use Gaming in the Classroom as a Learning Tool, Not a Distraction

Who knew that school and video games could go together so well?

Not so long ago, video gaming in the classroom was limited to educational computer games that taught skills like multiplication or parts of speech. A growing number of teachers, however, are integrating the popular games kids play at home into their curriculums. What’s more, researchers say that video games can be a powerful path to learning since they allow kids to grow from their mistakes, develop problem-solving skills, and find internal motivation.

Check out these six innovative ways teachers are using video gaming in the classroom and keep scrolling for our shareable gaming in the classroom infographic.

Gaming in P.E.

Kids can their heart rate up and practice basic fitness skills by playing games like Wii Fit, Dance Dance Revolution, and Kinect Sports. You don’t need gaming consoles for everyone—try hosting a bracket-style tournament so that everyone gets a turn.

Gaming in Science

Challenge students to use the free online tool Scratch to create a game that demonstrates a concept you are learning about in class, such as the solar system or the periodic table.

Gaming in Reading

Invite kids to hunt for key vocabulary words in gaming manuals or in-game tutorials and storylines. Have kids search for words they can teach others using clips from the game. Or, just share book ideas about or related to gaming! Great for reluctant readers.

Gaming in Writing


Subscribe to gaming magazines and have kids analyze the featured game reviews. Practice writing opinion pieces in the style of the publication and then put together your own gaming newsletters.

Gaming in Technology

Have kids use the software GameMaker to recreate a classic arcade game, like Pong or Frogger. Students should first make a plan for reverse-engineering the game, and when finished, share it with others to make sure it is playable.

Gaming for Homework

Ask kids to play online games that also have a learning component, such as the ones available at or

Gaming in the Classroom Infographic

Gaming in the Classroom