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Expertise:Technology
Joined: Aug-14-08
Location: Washington, DC
Country:United States


About Me


Location:Washington, DC
Country:United States


 
About SIIA
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Paula
Maylahn


Ellen
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Mitchell
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Sandy
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Welcome!
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Welcome to the SIIA Education Community!

The mission of the Education Division is to serve the evolving needs of the educational technology community and its marketplace. Leading players in the education technology market take advantage of our market research reports, government advocacy and federal policy representation, the connections to business and funding resources, and our partnering opportunities. With this virtual community, we hope to continue to connect education stakeholders and promote the use of technology in education.


 
Summer of Learning – Measure Your Progress
Vision  

WeAreTeachers invites you to take a short benchmarking survey for the implementation of education technology. This survey addresses the Vision K-20 goals developed by Education members, such as WeAreTeachers, within SIIA (The Software & Information Industry Association). The survey is designed to help you measure your progress implementing technology to provide 21st Century tools, Anytime/anywhere access, Differentiated learning, Assessment tools, and Enterprise support. The survey takes only 10 minutes to complete and closes on June 12th. Take the survey now and find out how your education institution compares to others around the US. Review and take the survey at http://www.siia.net/visionk20/pages/progress.html

Learn more about Vision K-20 at www.siia.net/visionk20/.
Learn more about SIIA at http://www.weareteachers.com:80/web/siia/home.

 
SIIA Ed-Tech Industry
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As the voice of the educational technology industry, we have developed a vision for K-20 education - a vision to ensure that all students have access to a teaching and learning environment capable of preparing them to compete globally and lead the world in innovation.

Learn more at www.siia.net/visionk20
 
SIIA Resources
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The Experts’ Guide to the K-12 School Market – Second Edition is a handbook for education industry beginners and veterans alike. With advice from more than 60 of our industry’s most experienced leaders, the Guide can help any business grow and manage their place in the education market.

Learn more at www.siia.net/education

SIIA Ed Tech Business Forum – Financing Growth

Join more than 200 ed tech industry executives for the leading business and finance conference for the K-12 and postsecondary ed tech market. You’ll learn where to find funding, how to work with investors, and how to continue to grow successful products and companies.

Learn more at www.siia.net/etbf
 
2008 Innovation Incubator Participants
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2008 Innovation Incubator Participants are:

  • Cognitive Tutor Authoring Tools by Carnegie Mellon University
    A software application that enables nonprogrammers, including teachers, to create custom intelligent tutoring systems (ITS) for classroom or other use.

  • GoWeb3D Experiences by VRWorkplace, Inc
    An immersive virtual learning environment allowing users to explore a photorealistic world alone or with an instructor.

  • Inetoo by L Point Solutions, Inc.
    A content and learning platform that integrates digital content with Web 2.0 collaboration technologies and provides learning intelligence based on tracking user activity and content usage.

  • Lexcycle Stanza by Lexcycle
    An eBook and document reader for the iPhone, iPod Touch, Macintosh and Windows desktops, that makes class notes and textbooks available to students at all times.

  • Online Student Rewards and Recognition Program by uBoost
    A web-based student-motivation system that inspires high academic performance by fostering recognition from teachers, tutors, parents, and peers using points and prizes.

  • Physics Geeks Game by Columbia University/National Science Digital Library
    An educational game that teaches core physical science principles through self-directed play in authentic 3D environments.

  • Preview by Intagrade
    A subscription-based online program that combines information on attendance, grades, test scores and discipline to assist in early identification of At-Risk students.

  • Science-Technology Curriculum Teacher Training by U.S. Satellite Laboratory, Inc.
    An online resource providing  teacher training, and curriculum-based classroom materials that  integrate technology with science and mathematics content.

  • The HELP Program by Digital Directions International
    A supplementary web-based program with over 200 hours of standards-aligned interactive content proven to increase student achievement in mathematics.

  • You've been Sentenced! by McNeill Designs
    A patent pending game that turns making sentences into hilarious fun.

Finalists are:

  • CAST Universal Design for Learning Solutions by CAST
    Research-based learning tools based on the principal of Universal Design.

  • gWhiz Mobile by gWhiz
    Mobile applications that support student learning and time management.
 
Find Us On...
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Content Division
Education Division
Software Division

 
SIIA Groups
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SIIA Innovator Circle
Join this dynamic virtual community to connect participants in the innovation process. Here we can help new ideas become new commercial solutions and support both teachers and learners. Learn more.

 

To participate in the SIIA Innovator circles, you must first have a member profile. As a member, you can join the Innovator Circle or other working groups.

Create a Member Profile? It's FREE

 
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Blog
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Better Education Through Innovation
This is the the title of an interesting article in the Los Angeles Times on Sunday: http://www.latimes.com/news/opinion/la-oe-mitchell31-2008aug31,0,543893.story The three authors of the article (Newark Mayor Cory Booker, venture capitalist John Doerr, and NewSchools CEO Ted Mitchell) describe how they think the next president (whether Republican or Democrat) can support the work of...
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